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Rotating Heroes

Original price $20.00 - Original price $20.00
Original price
$20.00
$20.00 - $20.00
Current price $20.00
Rotating Heroes brings in guest Dungeon Masters to guide you through a single-session campaign.
 
Here's what you get
-90 minute D&D session (no advanced prep required from you)
-7 count dice set for you to keep
-1 drink ticket good for any beverage valued up to $7
-10% off any D&D merchandise purchase including books, dice, & accessories
We are running 3 campaigns during each session. Upon arrival, you can choose any of the following campaigns. Each campaign is limited to 6 players.
 
Session 1: 12:30-2:00p

Another Night at the Video Master - System: Slacker Horror - It’s just another closing shift at the local run down video store, except for that strange man coming in last minute, and all those guys in vestments and robes loitering outside.  Can our wage slaves deal with threats both mundane and supernatural in order to close on time?  And more importantly can they do this while slacking off as much as possible?

Whodunit - System: DnD - The wizard, Whudunit, has crafted a most sinister series of dungeons. That is stocked with deadly traps that only wit and knowledge can guide someone through. Horrible puns, so bad they can threaten the sanity of the most strong willed of heros. And monsters (All dungeons need those!) 'The Wizard, Whudunit' is a fast paced light hearted module aimed at the more humorous sides of adventuring. Players will be provided a plethora of unorthodox champions to pick from.

 Jump The Shark - The Writers (all of you), with joy in their hearts and a story to tell, crafted a wonderful, beautiful, 2 season show. Then something horrible happened; A new streaming service just signed it for another 8 seasons, but now we're all out of ideas, and filming starts tomorrow. How long must the show go on? 

Session 2: 2:30-4:00p

A Hallmark Holiday Horror - System: Warmer in the Winter - A Hallmark movie with a horror twist!  The town of Hopewood Springs is a quaint New England town of optimism, friendly faces, and good cheer.  In fact the holidays are coming up fast and the downtown is abuzz with cheer and goodwill, but what about those strange people in town, the ones who have moved into the old church on the edge of town, and about those strange visions.  I’m sure it’s nothing and everything will be all right in the end.

 One Way Ticket to Sigil - System: DnD 5e - The party is on an extradimensional train to Sigil. Something has gone wrong! Can they figure out how to keep the plot on the literal tracks?

 Vampire the Masquerade 2: Electric Boogaloo. System: World of Darkness (Crossover) - It's New Years Eve and the adults are all away at their own parties and they invited none of you. You're a bunch of supernatural teenagers determined to throw the greatest party of all time. We gotta dream bigger, aim higher than we ever have before. Can a group of vampires, mages, mad scientists, and other supernaturals throw the greatest party of all time? 

Game on, nerds.

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